- Teacher: HKU Track
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Artificial Intelligence is reshaping the gaming landscape and understanding AI's role in game development is crucial. This programme is a gateway for secondary school students to the exciting world of AI in gaming. This series of online sessions covers the theoretical underpinnings of AI and transitions into a practical exploration of how these concepts are applied in game development. It will provide you with a solid foundation in AI principles and their practices in creating game worlds from the perspective of a leading global gaming studio.
- Teacher: Nimi Ao
- Teacher: Nina Chen
- Teacher: Kunwa Chiu
- Teacher: Andy Guo
- Teacher: Quanzhi Li
- Teacher: Shengju Qian
- Teacher: Zhichao Shu
- Teacher: HKU Track
- Teacher: Quan Wen
- Teacher: Jason Xu
- Teacher: Guangyan Zhang
- Teacher: Ryan Zhang
- Teacher: Rachel Zheng
- Teacher: Kevin Zhuang
- Teacher: Stephan Caspar
- Teacher: Gabriel Lee
- Teacher: Gang Liu
- Artificial Intelligence (AI) is now an integral part of our daily lives. In the digital society we live in, AI has become essential knowledge for future leaders in all domains.
- This pro bono program aims to introduce the foundational concepts of AI to secondary school students through a game-based learning environment. It provides a practical grounding in AI and its applications, offering an immersive experience within one of the leading global gaming studios - LIGHTSPEED STUDIOS.
- Teacher: Nimi Ao
- Teacher: Nina Chen
- Teacher: Kunwa Chiu
- Teacher: Andy Guo
- Teacher: Quanzhi Li
- Teacher: Shengju Qian
- Teacher: Zhichao Shu
- Teacher: Quan Wen
- Teacher: Jason Xu
- Teacher: Guangyan Zhang
- Teacher: Ryan Zhang
- Teacher: Rachel Zheng
- Teacher: Kevin Zhuang